Development of A Training Model For Basic Attacking Techniques In Teqball Games For PJKR Students
Keywords:
Teqball; Training Models; Attacking Techniques; Research and Development; PJKRAbstract
This study aims to develop a training model for basic attacking techniques in Teqball for Physical Education, Health, and Recreation (PJKR) students at Tadulako University. The background of the study was based on the students' low understanding and mastery of basic attacking techniques, despite their familiarity with Teqball. This study employed a Research and Development (R&D) method with the Borg and Gall development model, which includes ten stages: needs analysis, product design, expert validation, small group trials, large group trials, and product revision. The research subjects were PJKR students at Tadulako University. Data collection techniques used questionnaires, expert validation sheets, and a pretest-posttest design for attacking skills. The validation results by two Teqball experts and one learning expert showed an average feasibility score of 68% (very feasible). The small group trial achieved a score of 60% (feasible), while the large group trial increased to 70% (very feasible). Effectiveness testing on 60 students showed significant improvements in kicking accuracy (from 65.40 to 78.85), two-touch accuracy (from 63.75 to 76.20), and reaction time (from 0.82 seconds to 0.69 seconds) with p < 0.05. It was concluded that the developed Teqball basic attacking technique training model was valid, practical, and effective as an alternative teaching material and training guide to improve the technical skills of PJKR students.
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