Increasing Enthusiasm For Learning Volleyball Through A Game-Based Learning Approach With The Target Point Challenge Technique

Authors

  • Defka Londrina Priyanka Universitas PGRI Adibuana Surabaya Author
  • Suharti Universitas PGRI Adibuana Surabaya Author
  • Eka Alviana Santoso Universitas PGRI Adibuana Surabaya Author
  • Firman Farial Anwar Universitas PGRI Adibuana Surabaya Author
  • Hamzah Ali Sayyidi Universitas PGRI Adibuana Surabaya Author
  • Febbyananda Rigiddwi Radiant Putra6 Universitas PGRI Adibuana Surabaya Author
  • Hesti Dwi Cahyani Universitas PGRI Adibuana Surabaya Author

DOI:

https://doi.org/10.26858/cpjok.v18i2.979

Keywords:

Game-Based Learning, Target Point Challenge, Learning Enthusiasm, Volleyball Learning, Physical Education.

Abstract

Volleyball learning in schools frequently encounters challenges related to students’ low enthusiasm, motivation, and active participation during the learning process. These conditions often result in less effective learning experiences and hinder the optimal development of students’ basic volleyball skills. Therefore, innovative and student-centered learning approaches are needed to create a more engaging and meaningful learning environment. This study aimed to determine the effectiveness of the Game-Based Learning (GBL) approach through the Target Point Challenge technique in improving volleyball learning enthusiasm among Grade X students at SMA Negeri 15 Surabaya. This study employed Classroom Action Research (CAR) using the Kemmis and McTaggart model, consisting of four stages: planning, action, observation, and reflection. The research was conducted in two cycles. Data were collected through observation, documentation, student reflection questionnaires, activity observation sheets, and teacher reflection journals. Data analysis was carried out using qualitative descriptive analysis and simple quantitative analysis based on percentage calculations. The findings revealed that the implementation of the Game-Based Learning approach through the Target Point Challenge technique significantly improved students’ learning enthusiasm and volleyball skills. Students’ learning enthusiasm increased from 80% in Cycle I to 90% in Cycle II. Furthermore, the average score of students’ basic volleyball skills improved from 85 in Cycle I to 89 in Cycle II. Students became more active, confident, collaborative, and willing to participate in volleyball learning activities. In conclusion, the Game-Based Learning approach through the Target Point Challenge technique effectively created a more active, enjoyable, and student-centered learning atmosphere. This approach proved successful in enhancing students’ enthusiasm, participation, and basic volleyball skills, making it a valuable instructional strategy for Physical Education, Sports, and Health (PJOK) learning.

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Published

2026-05-31

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How to Cite

Increasing Enthusiasm For Learning Volleyball Through A Game-Based Learning Approach With The Target Point Challenge Technique. (2026). COMPETITOR: Jurnal Pendidikan Kepelatihan Olahraga, 18(2), 4360-4373. https://doi.org/10.26858/cpjok.v18i2.979