The Implementation of the Team Game Tournament (TGT) Learning Model to Improve Students’ Self-Confidence in Physical Education

Penulis

  • Ahmad Saripudin Universitas Pendidikan Indonesia Penulis
  • Entan Saptani Universitas Pendidikan Indonesia Penulis
  • Dewi Susilawati Universitas Pendidikan Indonesia Penulis

DOI:

https://doi.org/10.26858/cjpko.v17i2.258

Kata Kunci:

Team Game Tournament; Self-Confidence; Physical Education; Cooperative Learning.

Abstrak

Self-confidence is a vital factor in the success of learning, particularly in Physical Education (PE), where students are required to engage in physical activities that often involve performing in front of others, collaborating with peers, and competing in a team setting. Low levels of self-confidence can hinder students from participating actively and achieving their full potential. This study aims to examine the effect of the Team Game Tournament (TGT) cooperative learning model on improving students’ self-confidence in PE classes. The research used a quantitative approach with a one-group pretest-posttest design. The sample consisted of 20 students from class IX-A at SMP Islam Abata, Majalengka. A Likert-scale questionnaire was used to measure students’ self-confidence before and after the intervention. The data were analyzed using the Shapiro-Wilk test, paired sample t-test, and R-squared. The findings showed a significant improvement in self-confidence after the implementation of the TGT model. The R-squared value of 78.2% indicates that the model had a substantial influence. These results suggest that the TGT model is an effective and enjoyable instructional strategy to enhance students’ self-confidence and participation in PE.

Referensi

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Diterbitkan

2025-08-06

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Cara Mengutip

The Implementation of the Team Game Tournament (TGT) Learning Model to Improve Students’ Self-Confidence in Physical Education. (2025). COMPETITOR: Jurnal Pendidikan Kepelatihan Olahraga, 17(2), 1776-1783. https://doi.org/10.26858/cjpko.v17i2.258